Re: Magic Kingdom Debuts New Role-Playing Game
Posted: Mon Mar 26, 2012 9:50 pm
I've been able to collect all the cards from 1 to 60 except for the Merlin one. I also put them in a folder, so I can perform multiple attacks at once. We are allowed to use up to six spell cards a turn. I also found that it is best to combine defense and attack cards as the villains will also attack you. One other thing I noticed is that if you use the same cards too often the portal will ignore them, so make sure to change them out daily. The more you use the cards the stronger they will become, but use them sparingly. One level two I used 18 different cards (6x3) and still was beaten. At the next portal I used another 12 different cards and finally beat the villain.
We met up with a woman that has been playing from the beginning and she has 12 complete sets of the 1-60 cards. I have been giving many of my repeat cards away to kids who are just starting out and don't have any cards to trade. My good karma has come back to help me be able to trade for the other cards I didn't have. Maybe next time I'm there I will get the final Merlin card I need. I also heard a rumor that the 61 through 70 cards might be out again in July. They might be for sale though or available with the other cards.
We met up with a woman that has been playing from the beginning and she has 12 complete sets of the 1-60 cards. I have been giving many of my repeat cards away to kids who are just starting out and don't have any cards to trade. My good karma has come back to help me be able to trade for the other cards I didn't have. Maybe next time I'm there I will get the final Merlin card I need. I also heard a rumor that the 61 through 70 cards might be out again in July. They might be for sale though or available with the other cards.