Carousel of No Progress (CM vs Guests)

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Re: Carousel of No Progress (CM vs Guests)

Post by Mr. D. » Mon Nov 21, 2011 7:59 pm

Darksin wrote:You should also look at the fact that some people won't respond to anything BUT yelling. I've seen it hundreds of times at multiple parks I've worked for in the past. You ask nicely, ask nicely again and after about that third time you just yell at them to Sit Down/Get Down for their own damn safety.

I always wish this country wasn't so sue happy at times. Because if you've been told multiple times by multiple CM's NOT to do something, they should retain the right to point and laugh if you get hurt.
I think if an employee tells you to NOT do something and you do it and get hurt, you should not be able to sue. A Judge should tell you that you were stupid and don't know how to listen.
DonutGoddess wrote:The bad thing about this... if someone kept yelling at me I'd feel the urge to get up and leave too :(

Why? they asked nicely to remain seated, If they have to resort to yelling, you deserve to be yelled at. Kinda like kids. You ask them to do something, they won't listen, you have to yell at them.



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Re: Carousel of No Progress (CM vs Guests)

Post by Zazu » Mon Nov 21, 2011 8:14 pm

drcorey wrote:door check mod. in normal mode, doors are locked, unless CM presses manual release on console. so when people get up during a show, people cant leave unless CM hits over ride. hence, ride stops, and lights come on, but people cant leave. like standing up on HM, sit down and be quite until ride ends type thing.
Actually, the doors are not locked due to fire code requirements. I know I've seen SGs go through them without any effort or hesitation.

What might be good is a mod that puts a switch on the doors and automatically stops rotation when opened, but that still wouldn't prevent SGs from walking out, stopped or not.

There isn't very much hazard from standing on this ride, it's very solid, but if you're walking around the perimeter while it's moving, you stand a good chance of being hit by one of the doorways, and that sucker could knock you right off the walkway and (in some places) over a five-foot drop to a concrete slab. Not fun!

The ban on standing just makes it harder for them to go through the doors.


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Re: Carousel of No Progress (CM vs Guests)

Post by Zazu » Mon Nov 21, 2011 8:20 pm

felinefan wrote:Speaking of Cinderella, did you know that the story goes back to the 6th century B.C.? There are literally thousands of variations, not all of which involve glass slippers....
The glass slippers are a typo!

In French, the word for glass is "verre", and the word for squirrel fur is "vair". Some typographer got them confused and made fragile "Glass Slippers" out of her very stylish and practical "Squirrel Slippers".

Not to be confused with squirrel beer coozies....

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Re: Carousel of No Progress (CM vs Guests)

Post by avengador1 » Tue Nov 22, 2011 10:38 am

Too bad the CM could not tell the SGs they would be escorted off the property for not following the safety instructions. Maybe then they would have been a bit more obedient, but I doubt it.



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Re: Carousel of No Progress (CM vs Guests)

Post by felinefan » Tue Nov 22, 2011 1:52 pm

Zazu wrote:The glass slippers are a typo!

In French, the word for glass is "verre", and the word for squirrel fur is "vair". Some typographer got them confused and made fragile "Glass Slippers" out of her very stylish and practical "Squirrel Slippers".

Not to be confused with squirrel beer coozies....

Image
Yeah, I knew that, but figured everyone knew that by now.... :D:

The original story has two differant versions; the heroine is a princess in one, a slave in the other. Basic plot is she's bathing in a river, a hawk swoops down and takes one of her fur slippers, mistaking it for a meal, drops the sandal in the lap of the king of the neighboring province, who sends out a search team to find the owner of the dainty slipper. In the slave version, he pays something like 3000 drachmas to her owner to free her before he marries her. What confuses me is that if she was a slave, how why would she be given fur slippers to wear? Slaves generally went barefoot. Gonna have to find the link--and post it--and see why.


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Re: Carousel of No Progress (CM vs Guests)

Post by Monorail_Red » Mon Nov 28, 2011 7:17 am

Zazu wrote:What might be good is a mod that puts a switch on the doors and automatically stops rotation when opened, but that still wouldn't prevent SGs from walking out, stopped or not.
All the doors have a sensor and the theater will not rotate unless all doors are closed. If one is opened during rotation, the rotation stops, but it's more of a sudden stop. Been on there many times when a SG opened the door during rotation.

As far as the video goes, the CM shouldn't have spoken over the PA as they did. I don't blame the CM for being frustrated with the guests. I have been to, but I have never and would never speak like that to a guest or over the PA system. There's nothing wrong with speaking in a firm & authoritative voice, but you should never hollar like that CM did.

Just my .02


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The views and opinions expressed on this post are mine and do not necessarily represent or reflect those of The Walt Disney Company.

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Re: Carousel of No Progress (CM vs Guests)

Post by avengador1 » Mon Nov 28, 2011 4:06 pm

I wonder how well they trained the CM for this type of situation. There has to be a procedure in place for just this type of situation. Maybe it needs to be reviewed if it isn't working like it should.



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Re: Carousel of No Progress (CM vs Guests)

Post by Shorty82 » Mon Nov 28, 2011 6:10 pm

avengador1 wrote:I wonder how well they trained the CM for this type of situation. There has to be a procedure in place for just this type of situation. Maybe it needs to be reviewed if it isn't working like it should.
IMO (made from watching the video) a CM should have gone right away to the theater where the problem was and ask the guests to remain seated in person. Guests are a lot more likely to listen to a CM in person than they are to a voice over a PA.

AFAIK, standard procedure during a prolonged ride stop on most every attraction is to have CMs at least check on the guests in every vehicle, assure them that help is on the way, and to remind them to remain seated until help arrives if there aren't enough CMs available to have one stay at every vehicle. Being a combination of a ride and a theater I would think CoP would have a similar procedure.


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Re: Carousel of No Progress (CM vs Guests)

Post by Big Wallaby » Tue Nov 29, 2011 3:01 pm

Shorty82 wrote:AFAIK, standard procedure during a prolonged ride stop on most every attraction is to have CMs at least check on the guests in every vehicle, assure them that help is on the way, and to remind them to remain seated until help arrives if there aren't enough CMs available to have one stay at every vehicle. Being a combination of a ride and a theater I would think CoP would have a similar procedure.
If they staff CoP with one Cast Member at a time, that would be difficult indeed. Further, if there was no "technical" issue and they didn't dispatch anyone to go help out, it's also possible that the Cast Member, because there is a moving part (namely, the building), they may have to cover an E-Stop.


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Re: Carousel of No Progress (CM vs Guests)

Post by Teddykeiko86 » Sun Dec 04, 2011 11:36 pm

I've never been on the CoP. I know about the America Signs incident in 1974 at DL, but I thought she was caught between the theater wall and the stage wall. I also didn't think the theater was continuously moving. Can someone explain how CoP works and the grave dangers of exiting while rotating? Isn't it like stepping on the innoventions platform at DL? Maybe stepping off is more dangerous. I know innoventions exits upstairs where it is stationary. People on youtube are acting like you can die if you exit CoP while moving.. So if someone can clarify, that would be great.



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