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Re: Epic Mickey

Posted: Wed Dec 15, 2010 11:48 am
by delsdad
IndyandMarion wrote:Eh. Didn't look and play well in the demos I tested (About a year ago), doesnt look any better now. I think Warren thought we were still in the Gamecube era of gaming. Oh well. The controls are wonky, and the camera is just. . . no.

(And it doesn't help that Warren tried to defend the camera problems either)
Those are exactly the comments i heard on a podcast review of it this morning. I am no longer in a big hurry to get it since you confirmed the podcasters feelings about the game.

Re: Epic Mickey

Posted: Thu Dec 16, 2010 10:47 am
by Buggy
I didn't have any more of a problem with the camera or the controls than I do with any other platform jumper I've played, but I so rarely play console games these days that perhaps I'm not the best person to ask.

Regardless, I was able to play through the entire game, and enjoyed it a lot.

Re: Epic Mickey

Posted: Thu Dec 23, 2010 3:33 am
by Disneyguy85
I got Epic Mickey as an early gift and so far I have enjoyed it.

At first, I was worried that the controls would be too hard to handle, but they are actually pretty easy. The camera really hasn't been a bother for me.

And I agree, it really does seem to be a tribute to Disneyland. (Being a big Disneyland fan, I love that!)

Although I haven't gotten this far myself; I was watching a walk-through of the game and the background of the Ice cream shop on Mean Street is very meaningful for Disneyland fans!

I just started playing it, but from what I understand, there are different ways to do things in this game, and how you play can change the outcome of things.

Generally, I think that most people will end up liking this game. (By that I mean, members of the general pubic, who are not game critics.)